Pogach Reviews: Red Dead Redemption II, or: Oh How I Wish I Loved it as Much as Everyone Else
Red Dead Redemption II, which I played on Xbox One, is the widely acclaimed sequel (prequel actually) to Red Dead Redemption. You play as Arthur Morgan, a member of the Van der Linde gang. When the game starts, the gang is on the run after a heist-gone-wrong, looking for place to hole up where the law, and other gangs, won’t find them. It’s big, open, gorgeous game. And I am bored to tears by it.
I hate to say it. I was really looking forward to this game. And I get why so many people love it. It really is an amazing looking game, and it has everything you could want in a Red Dead western. Exploration, bounties, hunting, treachery, lassos, train robberies, and more. I just can’t get into it.
I’ve got about 20 hours invested so far, and I can’t seem to find the time (or that itchy, addictive, need) to play it. I just don’t want to. It’s the controls mostly, I think. Arthur walks so damn slow. He is basically moving the whole game at a Fallout overburdened pace, and it leaves me frustrated more than anything. When I do turn it on, I invariably find myself riding around aimlessly, or sometimes searching for a bounty, until I get bored and just start shooting people. That’s a fun go for a couple minutes until I end up dead. After that I rarely care to wait for a respawn, choosing instead to either play something else or shut off the console and go try to work on one of the two novels I’m currently writing.
Overall, this is a good game if you aren’t bothered by the slow walking and the numerous menus and spending hours on a horse. Plenty of people seem to have no problem with it. Good. I wish I had no problem with it. As it is, while I’ll probably log a few more hours on it here and there, I’ll most likely be trading it in unfinished when Cyberpunk 2077 or Assassin’s Creed Valhalla comes out.
3/5 stars, because I get why so many people love it. It just doesn’t work for me.